Guide to Rendering in Adobe Dimension

I have created a very rough set of videos to help you navigate the files for Minitab and to also show you how to move around and edit in Adobe Dimensions.

 


ESSENTIAL BEFORE YOU START CHANGING THINGS

Use an existing model to create a new crossword or use an existing model to make edits – However, before you move or alter anything use “SAVE AS” and call it a new name. Just incase you make a mistake and then overwrite the original.


 

Video 1 – Opening Files

 

Video 2 – Setting The Canvas Size

When creating a model or using a model to render a new view we have the choice of controlling the size of the render produced via the Canvas size. The size of the canvas will directly effect the time it takes to produce the render. If for instance we require a new render for a Landing page Hero I would suggest using a width of about 1000 px (the ratio is locked so the height will change automatically) and a DPI of 72. If you need to render for a print advert then change the width to 2500px and also change the DPI to 300.

 

Video 3 – Moving The Camera View

You can use these tools to obtain the view that you want to render. Ensure that all the model is visible and allow a little room around all sides to accommodate the shadows and reflections once rendered.

 

Video 4 – Selecting and Moving Objects

You can select single objects or a group using the selection tool at the top of the tool bar. You can ungroup objects via the top Object menu.Once an object is selected, use the axis arrows to position the object in the model. DO NOT USE the green arrow as this is the Y axis and will move it above or below the ground Plane.

Video 5 – Editing an Object

If you wish to change the letter on a block then select it and then navigate to the side panel on the right where the objects name is highlighted in a grey bar. Selecting the the down arrow next to the name will show the textures of the object. Select the letter image and then follow the video to swap the letter. Once swapped – click anywhere on the scene to de-select the object. You can then click once on the object to bring up the move arrows to position it in the scene if required.

 

Video 6 – Duplicating blocks to build words

If you need to add another word then it is best to start by duplicating an existing block. To duplicate HOLD THE “OPTION (ALT)” KEY and then use the axis arrows to move the block. You can then edit the letter as shown in the previous step. Use this method to build the words required.

 

Video 7 – Rendering

Follow the video to create the render. PLEASE NOTE: This is slow and sometimes you do not see the render for quite a while. Don’;t think it has crashed – it is just slow. Let it do its thing. It will Estimate the render time and then start the render after that.

 

Video 8 – When the render finishes

It is always good practice to save the model once the render is done – please make sure that you do not overwrite any current model names – Call it something different like English Model – Ben. This is just incase the model is wrong – we don’t want to overwrite what we have already produced.

 

Video 9 – Prepare the render for use

The banner artwork that we have produced has its own background colour.We simply use the render produced with a transparent background.Turn the background layer off on the render and re-save.

 

Here endeth the lesson. Good luck and don’t fuck it up!!